Alistair Aitcheson - game developer Greedy Bankers Slamjet Stadium Greedy Bankers

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Tap Happy Sabotage!Windows 8 (2014)

Slamjet Stadium for iPad
iPad (2013)

Greedy Bankers vs The World for iPad

Multiplayer for iPad
iPad (2011)

Greedy Bankers: Bailout!

For iPhone
iPhone (2012)

Nominated - Pocket Gamer Awards 2014

Nominated for:
Best Developer - Alistair Aitcheson
Best Sports/Driving Game - Slamjet Stadium

 

 

 

 

Game developer behind the Greedy Bankers games for iOS devices. A Eurogamer Indie Arcade finalist and one of Develop Magazine's 30 Under 30.

Based in Wiltshire, UK, Alistair operates as a one-man indie studio, doing all his own artwork as well as programming in a range of languages.

He has been creating video games since 2001 and operating as a full-time indie developer since 2010.

His recent games focus on physically active touchscreen multiplayer, both on iPad and large-scale Windows 8 devices.

His ethos is that physical contact inclduing pushing and shoving - as well as cheating - enhance social interaction, creativity and expression in play.

Alistair started his studio straight out of university, after graduating with a 1st class Masters in Mathematics from University of Warwick.

He has worked on freelance projects for clients including the BBC and Sparx Ltd, an educational technology company, for whom he develops maths-learning games.

Latest Articles

Tap Happy Sabotage featured at EGX Leftfield Collection
7 October 2014

Tap Happy Sabotage Showcased at Gamescom Cologne
6 Aug 2014

Tap Happy Sabotage is launched!
23 June 2014

Tap Happy Sabotage played on an 88-inch screen at Microsoft HQ
19 June 2014

Speaking at Develop Conference 2014
7 June 2014

Nominated for Two Pocket Gamer Awards
19 Feb 2014

Tap Happy Sabotage Takes First Prize at Pocket Gamer's Very Big Indie Pitch
1 Feb 2014

Introducing Tap Happy Sabotage!
29 November 2013

Speaking at GDC Europe 2013
7 August 2013

Speaking at Develop 2013
17 June 2013

Guardian Gamesblog: How iPads are Revolutionising Social Games
Article following my talk for GameHorizon 2013
28 May 2013

Video: Re-imagining Multiplayer on Tablet
Talk for GameHorizon 2013
12 May 2013

Interviews: Developing Slamjet Stadium
3 May 2013

Designing for Chaos
12 April 2013

New & Noteworthy Around the World!
2 April 2013

Slamjet Stadium Gets New & Noteworthy
16 Mar 2013

Talk: Developing Slamjet Stadium as a One-Man Team
11 Mar 2013

Time for Multiplayer to Get Physical
Featured post on Gamasutra.com and IndieGames.com
4 Mar 2013

Evolution of Slamjet Stadium
2 Mar 2013

Slamjet Stadium launches 14th March!
25 Feb 2013

Indies: Don't risk getting lost in the blend
Guest post for PocketGamer.biz
1 Feb 2013

Let's Get Physical - on iPad multiplayer
16 Jan 2013

Slamjet Stadium Trailer!
13 Dec 2012

Developing A.I. for Slamjet Stadium
10 Dec 2012

What's new in Galaxyball?
3 Nov 2012

Introducing Galaxyball 2113
3 Oct 2012

Developing iOS Games - App Store Advice
Interview with Edge Magazine
6 Sept 2012

10 Gamedev Articles You Must Read
21 August 2012

Introducing the Best of British Summer Sports Jam
17 July 2012

Best of Develop Brighton 2012
16 July 2012

Indie Exposure: The Realities of Free
Continuing the blog series guest-written for GamesBrief
13 June 2012

Speaking at Develop Brighton
2 June 2012

Greedy Bankers: Bailout! Launches
18 March 2012

Indie Exposue: The Personal Touch
Blog series based on my Bit of Alright 2012 talk
9 March 2012

Indie Exposure: Making the Most of Your USP
Featured as a guest post on GamesBrief
27 Feb 2012

Introducing Greedy Bankers: Bailout!
22 Feb 2012

Indie Exposure: Why's it so Hard?
Blog series based on my Bit of Alright 2012 talk
7 Feb 2012

Selected! Develop Magazine's 30 Under 30
21 December 2011

Speaking at Develop Liverpool, 24th November
7 Nov 2011

Greedy Bankers at GameCity Nottingham
3 Nov 2011

Tap! Magazine App of the Week: Greedy Bankers
26 Oct 2011

Version 1.1 Adds Colour-blind Support
18 Oct 2011

Latest Video: How To Play
13 Oct 2011

Interview for PocketGamer
6 Oct 2011
Featured by PocketGamer.co.uk

Greedy Bankers at the Eurogamer Indie Arcade
4 Oct 2011

Latest Videos from Eurogamer Expo
28 Sept 2011

Podcast: Interview for Against All Expectations
20 Sept 2011

Greedy Bankers vs The World submited to App Store!
14 September 2011

Interview for Smartphone App Review
5 September 2011
Featured on indiegames.com

Call for beta testers
1 September 2011

Newsflash! Greedy Bankers vs The World trailer
14 August 2011

TIGJam UK 5: We came, we jammed, we conquered!
18 July 2011
Featured on IndieGames.com and Rock Paper Shotgun

Latest Greedy Bankers vs The World Character Art
12 July 2011

Video: Greedy Bankers Story Mode Beta
2 July 2011

Announcement: Greedy Bankers vs The World for iPad
16 June 2011

Podcast: Interview for Against All Expectations
3 June 2011
Featured on indiegames.com

Video: Greedy Bankers AI Demo
2 June 2011

Interview with Players' Co-op and v1.03 release
11 May 2011

Video: Story of a Game Engine
20 April 2011

Only the Beginning: Lessons from Greedy Bankers
14 April 2011
Featured on indiegames.com, gamesbrief.com

Alistair Aitcheson with iPad

Tap Happy Sabotage! (Windows 8)

A multiplayer game for 27-inch touchscreen PCs that supports up to 52 players! It's arm-clashing madness!

Winner of Pocket Gamer Very Big Indie Pitch 2014

Selected for EGX Leftfield Collection 2014

Slamjet Stadium (iPad)

Multiplayer physics-based sports game where cheating and foul play are encouraged!

New & Noteworty in 61 Countries
Gold Award- Pocker Gamer

Greedy Bankers (iOS)

Eurogamer Indie Game Arcade Finalist 2011

Fast-paced puzzle game for iOS, with frantic multiplayer on iPad. Cheat and steal from your friends!

Upcoming Events

GameCity 9, Nottingham
New installation-based version of Tap Happy Sabotage
25 - 30 Aug 2014

Recent Events

EGX Expo Leftfield Collection
Exhibiting Tap Happy Sabotage
25 - 28 Sept

GEEK Expo
Exhibiting Tap Happy Sabotage
19 - 20 Sept 2014 

Gamescom, Cologne
Exhibiting Tap Happy Sabotage at Unity Technologies showcase
13 - 15 Aug 2014

Join - Local Multiplayer Summit, Berlin
Talk/Q&A on touchscreen multiplayer
9 Aug 2014

Develop Conference 2014, Brighton
Thinking Bigger: Developing for Large-Scale Touchscreens
8 July 2014

Indie Games Collective Conference, London
Working with Large Touchscreens
21 March 2014

Pocket Gamer Connects, London
Tap Happy Sabotage Live Demo
20-21 Jan 2014

ExPlay 2013, Bath
Human vs CPU: Unconventional Ways to Challenge Players
31 Oct 2013

GDC Europe 2013, Cologne
Getting Physical with Tablet Multiplayer
20 Aug 2013

Develop Conference 2013, Brighton
Getting Physical with Tablet Multiplayer
9 July 2013

GameHorizon 2013, Newcastle
Re-imagining Multiplayer on Tablet
9 May 2013

GameCity Nights: Bristol
Slamjet Stadium public demo
29 January 2013

GameCity 7: Nottingham
Galaxyball 2113 public demo
25-26 October 2012

Train2Game World Record Game Jam Attempt
Judging Panel
16 Sept 2012

Games & Apps Fest
Talk: How Indie Studios Can Capitalise on their Strengths
4 Oct 2012

Develop Conference Brighton
Indie Dev Day Talk
Indie Exposure: Tackling the Challenges
12 July 2012

TIGA Mobile and Tablet Conference
Exhibiting Greedy Bankers
30th March 2012

GEEK Expo
Margate, Kent
Indie panel - Public game demo
15-17 Feb 2012

Guardian Gamesblog Indie Social
BAFTA London
Greedy Bankers public demo, panel discussion
11 Feb 2012

Bit of Alright, Battersea Arts Centre
Talk: Indie Exposure
3 Feb 2012

TIGA Mobile, Tablet and Handheld Games Conference
Running a One-Man Indie Studio
25 November 2011

Develop Conference Liverpool
Building on Greedy Bankers - Applying App Store Experience
24 November 2011

Qantm College, London- Guest Lecture
26 October 2011

GameCity Nottingham- Greedy Bankers Demo Day
28 October 2011

 

 

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