Created at iGam4er in the Cité des Sciences in Paris, this was an experimental project made in collaboration with local developers Dox Vico and Rémi LeBlanc.
The game was created to make use of muscle stimulation hardware developed by Pedro Lopes.
Using the mouse the player must guide a laser around a representation of their own brain, to destroy tumor-like growths.
Cutting through virtual nerve endings would send random muscle stimulation signals, in the form of electrical shocks, to the player's arm.
Rather than using electrical shocks as a punishment, we wanted to challenge players to resist the involuntary spasms.
As a result of this, we made it necessary for players to pass through nerve endings in order to navigate the brain.