Alistair Aitcheson - game developer Greedy Bankers Slamjet Stadium Greedy Bankers




Games by Alistair Aitcheson: iPhone, iPad, PC, Flash and more

Presentations, showcases and public events



Tap Happy Sabotage!Touchscreen Installation (2014)

Winner of Pocket Gamer Very Big Indie Pitch 2014
Selected for EGX Leftfield Collection 2014

Slamjet Stadium for iPad
iPad (2013)

New & Noteworty in 61 Countries
Gold Award- Pocker Gamer

Greedy Bankers vs The World for iPad

Multiplayer for iPad
iPad (2011)

Eurogamer Indie Game Arcade Finalist 2011

Greedy Bankers: Bailout!

For iPhone
iPhone (2012)

Nominated - Pocket Gamer Awards 2014

Nominated for:
Best Developer - Alistair Aitcheson
Best Sports/Driving Game - Slamjet Stadium





Forever Platformer Engine

The Forever Engine has been very much a labour of love for some time!

Having worked on my own platformers for a long time now I wanted to make my dream platformer, making full use of object-oriented design and XNA's graphical capabilities. I want to make an imaginative, fresh and dramatic platform experience.

The project currently contains various camera styles, an event management system that can give commands to the AI-controlled camera, generate text alerts, spawn enemies, and a Sonic-style physics system.


These features will allow for exciting set pieces and make it easier to make the game vibrant and dramatic.

The object management is also more developed than in my previous projects, so that adding new player characters with new gameplays styles should be as easy as possible. The code structure also makes it easy to switch between AI and player control.

In the near future, I plan to add a level editor, and then use this to develop the dream platformer itself.

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