Currently detects rings being collected in the following games:
Sonic the Hedgehog (GEN, MS, GG)
Sonic the Hedgehog 2 (GEN, MS, GG)
Sonic the Hedgehog 3 (GEN)
Sonic & Knuckles (GEN)
Sonic 3 & Knuckles (GEN)
Sonic 3D Blast (GEN)
Sonic Spinball (GEN)
Sonic Chaos (MS, GG)
Sonic Triple Trouble (GG)
Sonic Blast (MS, GG)
It also detects specific actions in the following games as if they were rings:
Dr Robotnik's Mean Bean Machine, Puyo Puyo and Puyo Puyo Tsu (GEN)
Streets of Rage 1, 2 and 3 (GEN)
Shadow Dancer, Revenge of Shinobi and Shinobi III (GEN)
Micro Machines 1, 2 and 96 (GEN)
Gunstar Heroes (GEN)
Download RetroArch for Windows (32-bit version).
Please ensure you are running the 32-bit version of RetroArch, as the emulator will not run with the 64-bit version. I hope to fix this soon.
Run the installer for RetroArch.
If you have problems with this version please try version 0.11
Unzip the downloaded ZIP file
Copy the file genesis_plus_gx_libretro.dll into the RetroArch downloads folder.
To find the location of this folder, open RetroArch and go to Load Core > Install or Restore a Core. The location of the folder will be at the top of the window.
Open RetroArch and go to Load Core > Install or Restore a Core.
Navigate to your downloads folder and select genesis_plus_gx_libretro.dll.
Navigate to your RetroArch folder. It should be one level up from the downloads folder.
Add a new folder called _magicbox
Copy and paste your Sonic game ROMs into this folder.
Works with all Genesis/Mega Drive games, but things to do with collecting rings only work in the following games:
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic the Hedgehog 3
Sonic & Knuckles
Sonic 3 & Knuckles
Other games can be swapped on a timer: e.g. every 5 seconds or every 30 seconds.
TESTERS: If you don't have any game ROMs download some from here
Open RetroArch and select Load Content. Load any ROM.
If installation has worked you should see a list of the ROMs in your _magicbox folder on the left-hand side of the screen.
If it has detected any ROMs in your _magicbox folder it will run the first one in the list, regardless of which ROM you selected.
Because this emulator juggles mutliple save states for different games, I've implemented functionality for save states beyond what's built into RetroArch by default
To begin all your games from their last saved state, switch BEGIN WITH SAVED STATE to ON
To choose how frequently all your save states are stored, use the AUTO-SAVE STATE menu item.
Hold down UP + START + B to access the in-game menu
Press UP or DOWN to choose an item. Press START to make it happen
Added support for Gunstar Heroes
Now reads messages delivered by Magic Box Communicator (network play, still in beta)
Implemented infinite lives in Shinobi III, Shadow Dancer and Streets of Rage trilogy
Added support for Micro Machines 1, 2 and 96
Game switching in Streets of Rage 2 and 3 happens the instant you defeat an enemy
Bugfix: get ring to speed up works in Sonic 2, 3 and Knuckles
Added DOWN + B + START as insta-kill shortcut.
New hack: getting a ring writes data into the level (Sonic 1, 2, 3 and Knuckles)
Rearrange hack-select menu to have sub-menus
Can make game-swap happen in alphabetical order of the ROM file names
File names are shortened instead of going off the screen in menu
Adds support for Game Gear Sonic games
Infinite lives and time work in Game Gear and Master System games
Detects an empty _magicbox folder and gives you a warning
Detects .zip files and gives you a warning (as it cannot read them)
Searches for games in sub-folders of _magicbox
Added support for Puyo, Shinobi and Streets of Rage games
Detects rings in Sonic 3D Blast special stages
Detects Master System games with .sms or .bin file extension
Detects rings in Sonic 1, 2 and Chaos for Master System
Sonic Spinball lives counter is now only updated periodically (so it doesn't freeze on ending screen)
START + UP + B menu no longer renders as totally black (used to happen in Sonic Spinball ending screen)
Detects rings in Sonic Spinball and Sonic 3D Blast
Added a debug menu for finding useful RAM values
Can remove games from random selection in the UP + START + B menu
Can maintain Sonic's lives/rings/time/score/momentum/top-speed across games
Can activate/deactivate effects from the UP + START + B menu
New graphics-related hacks that work for all games:
Do not draw sprites
Do not draw backgrounds
Sort pixels by colour
Re-map colour palettes
Access the in-game menu by holding UP + START + B
Save save states from the in-game menu
Save save states to disk at user-defined intervals
Load save states from start-up or during games
Added ability to toggle special options on and off:
When games should switch
Video RAM can be carried over during a game switch
Sonic speeds up on collect ring
Allow player to choose the starting game from an in-game menu